The Gaming Hub Tech Stack
Auto-Balancing SDK
The Auto-Balancing SDK automatically balances on-chain game assets through continuous game analytics and evaluation of player feedback.
Solving the greatest game development problems
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The Auto-Balancing SDK is the solution for the imbalance of game elements and new content, which poses a significant challenge for game developers as it often leads to player frustration, disrupts competitive integrity, and necessitates continuous manual balancing efforts to maintain a fair and enjoyable gaming experience.
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The substantial disparity between user feedback and developer decisions often results in the implementation of undesired and failed game features due to misalignment with player preferences. The Auto-Balancing SDK bridges the gap between players and developers.
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Misunderstanding of player needs and the potential neglect of critical issues identified by the player community, can ultimately lead to wasted resources, decreased player retention, negative reviews, and a loss of revenue, making it a very costly mistake for game developers. The Auto-Balancing SDK integrates player needs directly and immediately from the source.
Game Asset SDK
The Game Asset SDK is a comprehensive toolkit to create on-chain game asset blueprints across any gaming genre (Card Games, MOBA games, RPG’s etc.).
Enabling user optimized content creation
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The Game Asset SDK allows personalized on-chain game content and assets, which enhance player engagement, immersion, and satisfaction by tailoring the gaming experience to individual preferences, fostering deeper player connections, and maximizing replay value.
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Currently CrowdControl Network are the only ones providing a solution for Cosmos transactions in Unity or C#, the most used game development platform and programming language. Our plugin enables in-game blockchain connection without any blockchain knowledge of the game development team. Check it out here: https://github.com/DecentralCardGame/cosmcs
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The Game Asset SDK allows players to carry their game assets across different chains and games, which increases continuity, a sense of progression, and investment in their gaming experience, allowing them to leverage their achievements and items across multiple types of games, while staying with their favourite characters.
Asset Contribution SDK
The Asset Contribution SDK allows developers to define a ruleset of how users can contribute their additions to the game using the game asset blueprints.
Giving full control to game developers
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A self-developing game with user-created content expands the game's lifespan without any further cost-intensive development. At the same time fostering community engagement, and alleviating development workload through player-generated assets, levels, and mods, enhancing overall player experience and satisfaction. The Asset Contribution SDK gives the game developers control over this process and ensures game functionality.
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Alex Jaffe describes Cursed Problems in his GDC talk (https://www.youtube.com/watch?v=8uE6-vIi1rQ). One of the unsolved cursed problems is content creation in competitive games. CrowdControl Network solves this through preventing misaligned incentives for players, which would otherwise break game economies.
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The Asset Contribution SDK integrates the player into the game development process, while giving developers full control over permissible changes. This establishes a symbiotic relationship that fosters an emotional bond between the players to their creations, ensuring player satisfaction through tailored adjustments while maintaining developers' oversight to seamlessly integrate modifications that enhance the game's overall experience.
Upcoming
Game Engine SDK
The Game Engine SDK will enable developers to connect Unity Engine and Unreal Engine to the Gaming Hub and their sovereign chain. The plugin will allow you simply include blockchain transactions in your code, so you can stay focused on game development.
Marketplace
CrowdControl Network will provide a marketplace solution for all games, either through a marketplace for the Gaming Hub or on your sovereign chain.
User Account Abstraction Wallet / Payments
CrowdControl Network will provide a solution that seamlessly integrates crypto wallets into user accounts, making the onboarding as frictionless as possible. User accounts will be usable for all games across the Gaming Hub which makes it easy for players to try new games launching on the Hub. We will implement an easy way for users to get game assets through FIAT payments.
Asset Bridge
Where ever you built your community so far, we will present a easy solution to bridge your assets (Tokens, NFTs) to our Blockchain Solution.
Node Service
We want you focus on your game development, therefore we offer an infrastructure service to host your private nodes, so you can access relevant blockchain data anytime.
Sovereign and Modular Blockchains
Games can be launched on sovereign blockchains connected to the Gaming Hub. Therefore, other applications and games won't affect your user experience and won't overload your network. Sovereign Blockchains are modular. This allows us to tailor them to your specific needs.